
Tactical Shooter
Rainbow Six Siege
A round-based shooter decided by short exchanges, where the gap between moving the mouse and seeing the result is the thing players are actually tuning for.
- latency-sensitive
- competitive
- cpu-bound
Why this game, specifically
Siege is unusual in how much of its outcome is decided in the first fraction of a second of an engagement. That makes the presentation path and the frame queue worth looking at, and it makes an interruption from a notification or a capture buffer flush genuinely costly. It also runs through a launcher that keeps a cache, which ORION can clear on request.
What ORION checks
- Latency-sensitive settings: frame-queue depth, presentation path, notification interruptions and input-related Windows options.
- Capture and overlay: Game Bar background recording, broadcasting and clip capture, which run whether or not you use them.
- Background activity: startup entries, scheduled tasks and always-running apps that take CPU time while a game has it.
- Network configuration: DNS, adapter power settings, congestion provider, and the supported TCP options Windows exposes.
- Storage housekeeping: temporary data, launcher caches and driver shader caches that grow without bound.
Recommended changes
Broadly appropriate, low expected side effects, and reversible where the badge says so. These are catalog entries, not a script: ORION reads the current value on your PC first and skips anything already set.
- Enable Game Mode
game-modeSafeFreeReversibleNo restartTurns on Windows Game Mode so the OS prioritizes the active game.
- Enable Auto Game Mode
gamebar-auto-modeSafeFreeReversibleNo restartLets Windows automatically apply Game Mode when a game is detected.
- Disable Game Bar background recording
gamebar-bg-offSafeFreeReversibleNo restartKeeps Game Bar background recording off until you turn it back on.
- Disable Xbox Game DVR
game-dvr-offSafeFreeReversibleNo restartStops Xbox Game DVR from recording in the background while you play.
- Reduce gaming notifications
focus-assist-gamingSafeFreeReversibleNo restartTurns off a common notification surface while leaving Windows security notifications alone.
- Low-latency session preference
game-latency-mode-flagSafeFreeReversibleNo restartRecords a low-latency session preference.
- Clean Ubisoft Connect cache
clean-ubisoft-cacheSafeProNot reversibleNo restartClears Ubisoft Connect launcher cache.
- Keep fullscreen optimizations on
game-dvr-fse-windowSafeFreeReversibleNo restartKeeps windowed-game optimization on.
Advanced options
Legitimate changes with real trade-offs: hardware dependence, power draw, or behaviour that varies between systems. ORION shows these separately, records the previous value before writing, and never folds them into a one-click run.
- D3D max frame latency 1
d3d-max-frame-latency-1ModerateEliteReversibleNo restartLimits D3D frame queue to 1 frame globally for lower input lag.
- Games scheduling category High
games-scheduling-highModerateEliteReversibleNo restartSets the MMCSS Games task scheduling category to High.
- Remove DWM refresh cap
compositor-max-refresh-rateModerateEliteReversibleNo restartUncaps DWM refresh rate to use monitor's maximum supported rate.
- Use CTCP congestion provider
net-congestion-ctcpModerateFreeNot reversibleNo restartUses Compound TCP for better throughput on fast connections.
Trade-offs and limits
- Frame-queue and scheduler options are the ones most likely to behave differently on your hardware than on someone else's. ORION labels them Advanced and records the previous value before it writes a new one.
- None of these settings change what happens inside the game. They change how much of the machine is left for it.
ORION does not publish a frame-rate figure for Rainbow Six Siege, because we do not have reproducible before-and-after data for your hardware. What the app can do is capture frames on your PC, in your game, before and after a change, and show you that.
Open this profile in ORION
ORION queues the matching profile for your review when it detects Rainbow Six Siege launching. It does not apply anything on its own.